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Hey guys!  At request of a friend of mine, I decided to upload the chalk works from Reverend Alpert.  These are the diagrams Alpert draws to exorcise, ward, and direct himself to his next case.

I’m actually pretty proud of the system I came up with for this, since I’m about as mathematical and geometrical as Silly Putty.  However, I wanted to make a system that followed a simple, versatile system, looked good, and that Alpert could whip out fairly quickly once he got the hang of free-handing circles and straight lines. (He spent a LOT of his first years as a chalk exorcist on his hands and knees, fighting with a compass and straight-edge.  He actually WANTED to choose a medium that required forethought and precision over instant sloppy power.)

The basic system is pretty simple: circles are for purification, triangles for warning, convex polygons are defensive, concave polygons are offensive. The more vertexes a polygon has, the more powerful they are and also the more energy they drain.  If Alpert is too worn out, he can’t power his works.

Chaining multiple works together doesn’t make them any more powerful; it just means when one goes dead, another will instantly take over.  No matter how spry Alpert is, all works eventually burn out.  Some shapes are more stable than others; wards can last all night if nothing trips them, while binding stars burn out within an hour or less.  Except for Veggie Star up there, which was designed specifically to last a long time, at the cost of power.  It’s good for exorcising bushels of possessed produce, but not much else, which is why Perfection can walk on it.

There’s more, but that’s the basics!

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